The SOLID software design principles weren't called SOLID while I was in grad school, but the concepts were there in my Object Oriented Design course. They're worth mentioning here, primarily because I think once you start coding and become dangerous, it's one of the best ways to stay organized once you incorporate it into your daily coding routines, and it even changes your way of thinking for the better:
While in the past I've held a pretty high opinion to using mercurial for version control, the majority of version control these days seems to done in git. Here were the commands I found most useful to get productive with git right away. # Clone a repository from an origin, i.e. my github MaskingUtils repository git clone git@github.com:caelumvox/masking-utils.git # Add a file after it's been updated to stage it for commit, or add a new file git add filename # Commit the file to local repo git commit # Push the file to the origin so the rest of the team can see it git push # List all locally tracked branches git branch git branch --list # Get a list of all branches from the remote git branch -r # Create branch locally git branch develop # Push the branch to the origin repository to make sure it is tracked there git push --set-upstream origin develop # Pulls latest from all local branches tracked from origin; won't pull non-tracked branches git pull --all # Fetch the branch
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